INNER CODE UNIT · C++

index

asc-community/VulkanAbstractionLayer · VulkanAbstractionLayer/DescriptorBinding.cpp:289

			size_t index = this->AllocateBinding(*samplerToResolve.SamplerHandle);

			this->descriptorWrites.push_back({
				samplerToResolve.Type,
				samplerToResolve.Binding,
				uint32_t(index),
				uint32_t(1)
			});
		}
	}

	bool IsBufferType(UniformType type)
	{
		switch (type)
		{
		case UniformType::UNIFORM_TEXEL_BUFFER:
		case UniformType::STORAGE_TEXEL_BUFFER:
		case UniformType::UNIFORM_BUFFER:

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