INNER CODE UNIT · Java

GameDevMath

AlmasB/FXTutorials · src/main/java/gamedev/GameDevMath.java:14

public class GameDevMath extends Application {

    PointView player = new PointView(new Point2D(100, 100));
    PointView enemy = new PointView(new Point2D(250, 75));

    VectorView vectorView = new VectorView(player.getPoint().subtract(enemy.getPoint()));

    Pane root = new Pane();

    private Parent createContent() {

        root.setPrefSize(800, 600);

        vectorView.moveTo(enemy.getPoint());

        root.getChildren().addAll(player, enemy, vectorView);
        return root;
    }

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