INNER CODE UNIT · Java
GameDevMath
AlmasB/FXTutorials · src/main/java/gamedev/GameDevMath.java:14
public class GameDevMath extends Application {
PointView player = new PointView(new Point2D(100, 100));
PointView enemy = new PointView(new Point2D(250, 75));
VectorView vectorView = new VectorView(player.getPoint().subtract(enemy.getPoint()));
Pane root = new Pane();
private Parent createContent() {
root.setPrefSize(800, 600);
vectorView.moveTo(enemy.getPoint());
root.getChildren().addAll(player, enemy, vectorView);
return root;
}