INNER CODE UNIT · Java

createContent

AlmasB/FXTutorials · src/main/java/gamedev/GameDevMath.java:23

    private Parent createContent() {

        root.setPrefSize(800, 600);

        vectorView.moveTo(enemy.getPoint());

        root.getChildren().addAll(player, enemy, vectorView);
        return root;
    }

    @Override
    public void start(Stage primaryStage) throws Exception {
        Scene scene = new Scene(createContent());
        scene.setOnMouseClicked(event -> {
            player.setTranslateX(event.getSceneX());
            player.setTranslateY(event.getSceneY());

            Point2D vector = player.getPoint().subtract(enemy.getPoint());

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