INNER CODE UNIT · C
step
acoto87/war1 · src/war_actions.c:1017
WarUnitActionStep step = actionDef->steps.items[i];
if (step.type == WAR_ACTION_STEP_WAIT)
duration += step.param;
}
return duration;
}
void wact_setAction(WarContext* context, WarEntity* entity, WarUnitActionType type, bool reset, f32 scale)
{
NOT_USED(context);
assert(wu_isUnit(entity));
WarUnitComponent* unit = we_getUnitComponent(context, entity);
if (type != WAR_ACTION_TYPE_NONE)
{