INNER CODE UNIT · C
actionDef
acoto87/war1 · src/war_actions.c:1011
WarUnitActionDef* actionDef = &gUnitActionDefs[unit->type][type];
s32 duration = 0;
for (s32 i = 0; i < actionDef->steps.count; i++)
{
WarUnitActionStep step = actionDef->steps.items[i];
if (step.type == WAR_ACTION_STEP_WAIT)
duration += step.param;
}
return duration;
}
void wact_setAction(WarContext* context, WarEntity* entity, WarUnitActionType type, bool reset, f32 scale)
{
NOT_USED(context);